How to play Franchise World
A short guide from your first shop to a worldwide chain, with the daily rhythm of all 15 business concepts.
1. Start in your own city
Search for your home city among more than 60,000 real cities and towns, or use your approximate location once. It is not stored.
Pick a concept and give your brand a name. You can change its look later.
2. Run your shop
Guests come in, your team serves them and the cash box fills up. Empty it regularly: a full cash box stops collecting.
Upgrade equipment, team and store. Each upgrade shows what it adds and how long it takes.
3. Follow your daily goals
Daily tasks, city orders and a login calendar give every session a clear next goal. A break never resets your login calendar.
4. Grow across the city
Open new stores on real streets. Districts show their demand, so you can see where guests are waiting.
Solve customer complaints before they cost you sales.
The stores, partners and lots in the game are fictional; the streets, districts and cities come from real map data.
5. Franchise your brand
Partners with their own character apply to run your brand. Sign contracts, earn fees and royalties, run audits and protect your brand value.
6. Open the next city
A city permit opens your next city, anywhere on the globe. Take your brand public to keep your stars and start the next chain stronger, with a higher income bonus every time.
The 15 business concepts and their rhythm
Every concept has its own busy times. Plan your visits around them.

Burgers
The corner diner: grill, fries and a tray.
Busy at lunch and dinner
Coffee
The morning stop of the city, regulars lined up before eight.
Visit in the morning
Pizza
A hot oven, evening orders and a scooter to the next neighborhood.
Evenings are everything
Ice Cream
Summer mood, a flavor board and winter as the rival.
Sunny days bring the crowd
Bakery
Baking before dawn; fresh is what counts.
Early visits pay off
Sushi
A small counter, a high bill, fresh fish and a reputation to keep.
Quality over volume
Bubble Tea
The trend drink for afternoons and after school.
Afternoon crowd
Gadgets
Launch days, advice at the counter, accessories make the margin.
Plan for launch days
Hardware
Few customers, huge carts, projects that run for days.
Projects that fit your visits
Pet Supplies
Loyal regulars, food subscriptions, a grooming salon and pets in the aisles.
Steady all week
Fashion & Shoes
Collections, sizes, sale days and fitting rooms.
Seasons set the pace
Outdoor & Fishing
Weather reports, weekend contests, boats and tents for rent.
Weekends are the highlight
Bikes
Sales, a workshop and rentals; sunny days and the spring rush.
Sunny days bring riders
Hair Salon
Chairs, stylists and appointments against walk-ins.
Appointments set the day
Fitness
Members instead of walk-ins, an after-work peak and classes.
After-work peak
Tips for a strong start
- Visit when your concept is busy: coffee in the morning, burgers at lunch and dinner, pizza in the evening.
- Empty full cash boxes first, then start the next upgrade.
- Use the optional reminders when a cash box is full or a build is done. At most three a day, never between 9 p.m. and 8 a.m.
- Look at the demand of each district before you open the next store.